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ATOMIC ALLIES

The Periodic Table is Compromised.

The universe has entered a state of terminal entropy. The 118 elements that form the foundation of existence have been shattered, scattered, and corrupted by the Void. As the Catalyst, your mission is simple: Reconstruct matter, one isotope at a time.

THE CORE LOOP

  • Harvest: Venture into Discovery Runs to battle Void Motes and Chaos entities. Collect the Binding Energy and Neutron Dust required for synthesis.
  • Fuse: Return to the Lab to combine elements. Move from Hydrogen to Oganesson across 118 levels of increasing complexity.
  • Stabilize: Every fusion is a gamble. Will you settle for a volatile 50% stability, or will you re-fuse your allies to reach 100% Stability and unlock their true Resonance Perks?

KEY FEATURES

118 Unique Allies: Every element in the periodic table is a playable character with stats dictated by its real-world atomic properties.

Tactical "Fatigue" Management: Your elements aren't infinite. Manage their energy levels and swap your team strategically to survive deep-space incursions.

16-Bit Scientific Aesthetic: A crisp, retro pixel-art world paired with a "Nebula Groove" meditative funk soundtrack.

Systemic Depth: High-tier elements like Actinides and Lanthanides offer "Nuke" and "Utility" capabilities that can turn the tide of any battle.

MEET THE MAINFRAME

You won't be alone. You will be guided by L.U.M.N. (Luminous Utility & Monitoring Network), the ship’s sentient AI. She will help you navigate the Periodic Table, track your collection progress, and ensure your ship upgrades stay ahead of the entropic curve.

DEVELOPMENT STATUS

This is a Vertical Slice featuring:

Full Tutorial guided by L.U.M.N.

All 118 elements with 25 unique enemies from 5 different backgrounds

Functional Item Shop and Fusion Lab.

Game Balance is the focus right now

Updated 15 hours ago
Published 5 days ago
StatusIn development
PlatformsHTML5
AuthorAtomicAllies
GenreEducational
Made withGodot
TagsGodot, Indie, Pixel Art, Roguelite, Singleplayer

Development log

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